package game.savecameron;

import java.awt.Image;
import game.sprite.Background;
import game.sprite.Sprite;

public class KvilleBackground extends Background {

    public KvilleBackground (Image backgroundImage, int drawWidth, int drawHeight, int startX, int startY) {
        super(backgroundImage, drawWidth, drawHeight, startX, startY);
    }

    @Override
    public void update (Sprite trackSprite) { }

    @Override
    public void updateSprite () { }

}
